Getting Started with MEL in Maya

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Welcome to this tutorial designed to get you up to speed with MEL scripting. We'll start by learning basic MEL syntax for printing code for command responses and running Maya commands. We'll then learn how to create variables, and work with various types and concatenations. We'll even learn how to create arrays, 'for' loops, and windows so that we can get comfortable with building tools of our own that we, and other artists can utilize to be more efficient inside of Maya. By the end of this tutorial, you will have the foundation you need to work comfortably with MEL. Software required: Autodesk Maya 2014.
  • Introduction and Project Overview
    • Introduction and Project Overview
  • Getting Started with MEL in Maya
    • Your First Mel Script
    • Running Maya Commands in Mel
    • Specifying Flag Values in Mel Commands
    • Transforming Objects with Mel
    • Using Mel Commands That Are Designed to Work a Certain Way
    • Variables
    • Concatenating Your Code
    • Creating Arrays
    • Working with 'for' Loops
    • Changing the Properties of Items Inside of a 'for' Loop
    • Creating Our Object Alignment Tool
    • Building a Window for Our Object Aligner
    • Preventing the Duplication of Windows
    • Generating Objects Along the Cvs of a Curve
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