Creating Your First Character in Maya

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In this Maya tutorial, you'll get a peek into this powerful full featured 3D creation program. If you don't have Maya, you can get a free 30-day trial, or if you're a student, you can get a free 3-year license. It's a complicated program, but we're going to pace ourselves and start with something manageable. For our character project, we're going to build a cartoon astronaut. We'll learn to use polygons to build up different shapes and then learn to connect different pieces together. We'll learn to create smooth surfaces when we want them, but we'll also learn when and how to add edge loops to give our objects more definition. By the end of this Maya training, you'll have the tools you need to begin modeling your own character designs. Software required: Maya 2016
  • Introduction and Project Overview
    • Introduction and Project Overview
  • Creating Your First Character in Maya
    • Modeling with Deformers
    • Building the Helmet
    • Adding the Arms
    • Modeling the Legs
    • Modeling the Boots
    • Building the Gloves
    • Adding Detail for Smoothing
    • Adding Accessories
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