Baking Texture Maps in Substance Designer
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Baking Texture Maps in Substance Designer Whether you are baking maps as part of your pipeline for use in other applications or if you're baking them for use inside a substance you are working on, Substance Designer provides a robust and fast tool-set for baking. This cou
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PLURALSIGHT
- Level : Basic
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- Video Tutorial
- Language : English
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Instructor(s)
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Eddie Russell
Eddie is the dedicated Plur...
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Introduction and Project Overview -
Introduction and Project Overview
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Baking Texture Maps in Substance Designer -
Using the Ambient Occlusion Bakers -
Using the Normal Bakers -
Using the Color Map from Mesh Baker -
Using the Convert UV to SVG Baker -
Using the Curvature Baker -
Using the Height Map from Mesh Baker -
Using the Opacity Mask from Mesh Baker -
Using the Position Baker -
Using the Thickness Map from Mesh Baker -
Using the Transferred Texture from Mesh Baker -
Using the World Space Bakers
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