Justin Marshall

Justin thrives as a lead modeling author at Pluralsight. Growing up, Justin found a deep interest for the computer graphics industry after watching movies like Jurassic Park, Toy Story, and The Abyss. His ambition would lead him to work at Sony Imageworks in Los Angeles on movies like Monster House and Surf's Up. Justin has also had numerous articles, tutorials, and images published in 3D World and 3D Artist. As an author, Justin enjoys collaborating with fellow authors, especially on projects like the Unity Mobile Game Development Series. Justin has helped shape the careers of many digital artists and has even earned the title of “Master Justin” by those he has helped. Welcome to his dojo.

Environment Modeling Concepts in Maya
By Justin Marshall Justin Marshall
Environment Modeling Concepts in Maya
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Design (3D & Animation)
PLURALSIGHT PLURALSIGH...
Introduction to Modeling in Blender
By Justin Marshall Justin Marshall
Introduction to Modeling in Blender
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Design (3D & Animation)
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Professional Series: Texturing Military Vehicles in MARI
By Justin Marshall Justin Marshall
Professional Series: Texturing Military Vehicles i...
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Design (3D & Animation)
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'Daydreamer' Production Pipeline Volume 1: Modeling and UVs
By Justin Marshall Justin Marshall
'Daydreamer' Production Pipeline Volume 1: Modelin...
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Design (3D & Animation)
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Professional Series: Painting and Rendering in ZBrush
By Justin Marshall Justin Marshall
Professional Series: Painting and Rendering in ZBr...
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Design (3D & Animation)
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Your First Day in Mudbox
By Justin Marshall Justin Marshall
Your First Day in Mudbox
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Design (3D & Animation)
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